Level Design Study

Instructed by Robert Yang

This level design study consisted of 3 separate projects each with a different focus.

Dishonored 2 Design Exercise

Project Length: 1 Month

Level Design Study in which I designed, pitched, documented and built a portion of a level for the game Dishonored 2.

Itch.io

Gameplay Walkthrough (No Commentary)

Level Pitch & Documentation

 
Screenshot_746.jpg
 
Screenshot_747.png

 

Sinclair Slaughterhouse

Project Length: 2 Weeks
Focus: Stealth Encounter Design

Play a photojournalist as you gather evidence to write an exposé on the infamous Sinclair Slaughterhouse. 

Itch.io

 

The Greenhouse

Project Length: 2 Weeks
Focus: Puzzle Design / Environmental Storytelling

Explore an abandoned Greenhouse as you uncover it’s history and find a way forward.

Itch.io

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PERSONAL PROJECTS (2019-2021)